Files
botmafieux/setup/bot.py
Mathéo 'Nebulo9' DESSAUVAGES c86ea54e86
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feat: Refactored all cogs implementation
2026-09-12 23:16:43 +02:00

116 lines
3.7 KiB
Python

import discord
from discord.ext import bridge
# from cogs.birthday import BirthdayCog
# from cogs.productivity import ProductivityCog
from cogs.cs import CSCog
from cogs.insult import InsultsCog
from cogs.roulette import RouletteCog
from cogs.roles import RolesCog
from setup.logger import LOGGER
from setup.config import Config
bot_intents = discord.Intents.default()
bot_intents.message_content = True
bot_intents.members = True
bot_intents.presences = True
bot_intents.guilds = True
bot_intents.reactions = True
bot = bridge.Bot(command_prefix='$', intents=bot_intents)
COG_REGISTRY = {
'cs': CSCog,
'insult': InsultsCog,
'roulette': RouletteCog,
'roles': RolesCog,
}
# Register a global admin slash command directly on the bot to avoid circular imports.
from discord import option as discord_option
@bot.slash_command(name="reload", description="Reload a feature (cog) by name, or 'all')")
@discord_option(name="feature", description="Feature to reload (e.g. cs, insult, roles, roulette, all)", input_type=str, required=True)
async def reload(ctx: discord.ApplicationContext, feature: str):
# Only allow administrators
if not ctx.author or not getattr(ctx.author, 'guild_permissions', None) or not ctx.author.guild_permissions.administrator:
await ctx.respond("You must be a server administrator to use this command.", ephemeral=True)
return
await ctx.defer()
reload_feature(feature)
await ctx.followup.send(f"Reload requested for feature: {feature}", ephemeral=True)
def _normalize_cog_names(cogs=None):
if cogs is None:
return list(COG_REGISTRY.keys())
if isinstance(cogs, str):
cogs = [cogs]
selected_cogs = []
for cog_name in cogs:
name = str(cog_name).strip().lower()
if not name:
continue
if name in {'all', '*'}:
return list(COG_REGISTRY.keys())
if name in COG_REGISTRY:
selected_cogs.append(name)
else:
LOGGER.warning("Unknown cog '%s'. Available cogs: %s", cog_name, ', '.join(COG_REGISTRY.keys()))
return list(dict.fromkeys(selected_cogs))
def register_cogs(cogs=None):
# Ensure guild configs are loaded before instantiating cogs
try:
Config.load_guilds_configs()
except Exception:
LOGGER.debug('Could not reload guild configs during register_cogs.')
selected_cogs = _normalize_cog_names(cogs)
existing_cog_names = set(COG_REGISTRY.values())
for existing_name in list(bot.cogs.keys()):
if existing_name in {cog_class.__name__ for cog_class in existing_cog_names}:
bot.remove_cog(existing_name)
for cog_name in selected_cogs:
cog_class = COG_REGISTRY[cog_name]
bot.add_cog(cog_class(bot))
return selected_cogs
def reload_feature(feature: str):
normalized_feature = str(feature).strip().lower()
LOGGER.debug(bot.cogs)
if normalized_feature in {'all', '*'}:
register_cogs()
LOGGER.debug('All cogs reloaded!')
return
if normalized_feature not in COG_REGISTRY:
LOGGER.warning("Unknown cog '%s'. Available cogs: %s", feature, ', '.join(COG_REGISTRY.keys()))
return
LOGGER.debug(f'Reloading {feature}...')
# Refresh guild configs before reloading a single feature
try:
Config.load_guilds_configs()
except Exception:
LOGGER.debug('Could not reload guild configs during reload_feature.')
target_cog_name = COG_REGISTRY[normalized_feature].__name__
for existing_name in list(bot.cogs.keys()):
if existing_name == target_cog_name:
bot.remove_cog(existing_name)
break
bot.add_cog(COG_REGISTRY[normalized_feature](bot))
LOGGER.debug(f'{feature} reloaded!')